Encyclopedia
A reference to the game's rules, generated from the simulation's own data tables rather than written by hand — so it says what the code does, not what someone remembers it doing.
- BuildingsAll 39 buildings: ground, cost, worker, inputs and output.
- WaresThe 36 goods your carriers move, and who makes and eats each one.
- WorkersEvery job, the tool a warehouse recruits it with, and the length of its work cycle.
- MilitaryGarrisons, ranks, promotion and the numbers behind an attack.
- Preset mapsThe 87 maps this server offers, with size, seats and landscape.
Nations
Each nation builds the same buildings with its own architecture and its own people. Romans, Vikings, Japanese, Africans, Babylonians are offered in setup, subject to the asset pack the host has loaded having complete artwork for them.