Workers

Every job in the game. A warehouse turns a helper into a specialist by handing over the listed tool; the work and wait columns are the two halves of that worker's cycle, and the last column is how many you start with at the default setting.

JobIconTool neededWorks inWorkWaitStart count
Helpernone (a helper will do)Catapult385 GF (19.3 s)190 GF (9.5 s)52
WoodcutterAxeWoodcutter148 GF (7.4 s)789 GF (39.5 s)8
FisherRod and lineFishery129 GF (6.5 s)825 GF (41.3 s)0
ForesterShovelForester66 GF (3.3 s)304 GF (15.2 s)4
CarpenterSawSawmill479 GF (23.9 s)96 GF (4.8 s)4
StonemasonPick-axeQuarry129 GF (6.5 s)825 GF (41.3 s)4
HunterBowHunter—300 GF (15.0 s)2
FarmerScytheFarm117 GF (5.8 s)106 GF (5.3 s)0
Millernone (a helper will do)Mill470 GF (23.5 s)95 GF (4.8 s)0
BakerRolling pinBakery470 GF (23.5 s)94 GF (4.7 s)0
ButcherCleaverSlaughterhouse478 GF (23.9 s)80 GF (4.0 s)0
MinerPick-axeGranite mine583 GF (29.1 s)558 GF (27.9 s)10
Brewernone (a helper will do)Brewery530 GF (26.5 s)93 GF (4.7 s)0
Pig breedernone (a helper will do)Pig farm390 GF (19.5 s)160 GF (8.0 s)0
Donkey breedernone (a helper will do)Donkey breeder370 GF (18.5 s)278 GF (13.9 s)0
Iron founderCrucibleIron smelter950 GF (47.5 s)160 GF (8.0 s)0
MinterCrucibleMint1050 GF (52.5 s)170 GF (8.5 s)0
MetalworkerTongsMetalworks850 GF (42.5 s)400 GF (20.0 s)2
ArmorerHammerArmory940 GF (47.0 s)170 GF (8.5 s)4
BuilderHammer———10
PlanerShovel—130 GF (6.5 s)—6
Privatecannot be recruitedBarracks——46
Private first classcannot be recruited———0
Sergeantcannot be recruited———0
Officercannot be recruited———0
Generalcannot be recruited———0
GeologistHammer———6
ShipwrightHammerShipyard1250 GF (62.5 s)100 GF (5.0 s)0
ScoutBowLookout tower——2
Pack donkeycannot be recruited———8
Boat carriercannot be recruited———0
Char burnerShovelCharburner117 GF (5.8 s)106 GF (5.3 s)0
WinegrowerShovelVineyard117 GF (5.8 s)106 GF (5.3 s)0
Vintnernone (a helper will do)Winery470 GF (23.5 s)95 GF (4.8 s)0
Temple servantCrucibleTemple470 GF (23.5 s)95 GF (4.8 s)0
SkinnerCleaverSkinner470 GF (23.5 s)95 GF (4.8 s)0
TannerSawTannery470 GF (23.5 s)95 GF (4.8 s)0
Leather workerTongsLeather works470 GF (23.5 s)95 GF (4.8 s)0

Generated from sim/data/jobs.ts and the headquarters' start inventory.