Mint
The mint in The Settlers II: it produces coins, needs a house site, and costs 2 boards and 2 stones.
- Ground needed
- House
- Build cost
- 2 boards and 2 stones
- Worker
- Minter
- Consumes
- Gold, Coal
- Input storage
- 6 per ware type
- Per cycle
- one of every input
- Produces
- Coins
- Work cycle
- 1050 GF (52.5 s) working, 170 GF (8.5 s) waiting
- Tool to recruit
- Crucible
Production chain
- Fed by Temple, Coal mine, Gold mine, Charburner
- Supplies Barracks, Guardhouse, Watchtower, Fortress
Generated from the simulation's own building table, so these numbers are the ones a running game uses.