Tannery
The tannery in The Settlers II: it produces leather, needs a house site, and costs 2 boards and 2 stones.
- Ground needed
- House
- Build cost
- 2 boards and 2 stones
- Worker
- Tanner
- Consumes
- Skins, Boards
- Input storage
- 6 per ware type
- Per cycle
- one of every input
- Produces
- Leather
- Work cycle
- 470 GF (23.5 s) working, 95 GF (4.8 s) waiting
- Tool to recruit
- Saw
Production chain
- Fed by Skinner, Sawmill
- Supplies Leather works
Generated from the simulation's own building table, so these numbers are the ones a running game uses.